Pricing
Get Started
  • Introduction
  • Installation
  • MCP Server
  • Saved
Site
  • Builder (Beta)
  • Pricing
  • Roadmap
  • Affiliates
Browse
  • All Components80 New
Text34
  • 3D Letter Swap
  • 3D Text Reveal
  • ASCII Ripple
  • Bending Marquee
  • Blur Highlight
  • Cipher RevealNew
  • Domino LetteringNew
  • Elastic LetteringNew
  • Ghost TypeNew
  • Glitch Text
  • Glyph LotteryNew
  • Gravity LettersNew
  • Label OrbitNew
  • Luminous TypeNew
  • Mesh LetteringNew
  • Orbital TypeNew
  • Particle Text
  • Ribbon TypeNew
  • Rising InkNew
  • Shatter TypeNew
  • Signal TypeNew
  • Smoke TypeNew
  • Speeding Text
  • Spring LetteringNew
  • Staggered Text
  • Stipple TypeNew
  • Tessera TrailNew
  • Text Cube
  • Text MorphNew
  • Text Path
  • Text Scatter
  • Typographic WallNew
  • Vapor TypeNew
  • Wave LetteringNew
Backgrounds98
  • ASCII Tiles
  • Ascii Waves
  • Astral ShellNew
  • Aura Blob
  • Aurora Beam
  • Aurora Blur
  • Axial BeamNew
  • Binary OrbitsNew
  • Black Hole
  • Blinking Dots
  • Blinking Squares
  • Blurred Rays
  • Chroma Blinds
  • Chroma CurrentNew
  • Chroma Waves
  • Cloud AtlasNew
  • Color Loops
  • Concentric TidesNew
  • Contour TideNew
  • Dappled LightNew
  • Dither Wave
  • Dot Shift
  • Eclipse
  • Fading StarsNew
  • Falling Rays
  • Flame Paths
  • Fog Sphere
  • Glass Flow
  • Glass Tiles
  • Glimmer WrapNew
  • Glitter Warp
  • Glowing Ridges
  • Glowing Wave
  • Glue Dots
  • Glyph EmberNew
  • Glyph OrbNew
  • Glyph SonarNew
  • Glyph TideNew
  • Gradient Bars
  • Grain Wave
  • Halftone Vortex
  • Halftone Wave
  • Hexagonal VaultNew
  • Horizon BloomNew
  • Interference RibbonsNew
  • Landscape
  • Light Droplets
  • Lightspeed
  • Liquid Bars
  • Liquid Lines
  • Long Exposure
  • Luminous FilamentsNew
  • Metallic Swirl
  • Minimal Ripple
  • Mosaic
  • Mosaic Waves
  • Neon Reveal
  • Neural Flash
  • Neural Float
  • Neural Tunnel
  • Nexus RaysNew
  • Perspective Grid
  • Photon KnotNew
  • Pixel Rain
  • Prismatic SlatsNew
  • Radial Liquid
  • Ravine
  • Retro Lines
  • Ring FieldNew
  • Rising Lines
  • Rising Particles
  • Rolling Blinds
  • Rotating Stars
  • Rubber Fluid
  • Satin RidgesNew
  • Shader Waves
  • Shadow Bars
  • Silk Waves
  • Simple Swirl
  • Specter Orb
  • Spectral Clouds
  • Spectral DrapeNew
  • Spiral FunnelNew
  • Square Matrix
  • Squares Terminal
  • Squircle Shift
  • Star Swipe
  • Swirl Blend
  • Synaptic Shift
  • Tech Wall
  • Terminal RainNew
  • Thinking Dots
  • Twilight Lines
  • Vortex
  • Voxel ArcNew
  • Warp Twister
  • Watercolor
  • Wireframe Ball
3D & Shaders49
  • Agentic Ball
  • AI Blob
  • Album RailNew
  • Bend Gallery
  • Chrome OrbitNew
  • Circle Stack
  • Concave CarouselNew
  • Constellation GalleryNew
  • Contact SheetNew
  • Depth Card
  • Depth Image
  • Depth RibbonNew
  • Device
  • Dolly Gallery
  • Elastic ReelNew
  • Elastic StickerNew
  • Ember RevealNew
  • Expanding GridNew
  • Frame Border
  • Glass Reveal
  • Globe
  • Gradient Blob
  • Helix GalleryNew
  • Infinite Gallery
  • Inverted Dome
  • Iris GalleryNew
  • Lenticular Carousel
  • Momentum RingNew
  • Page Flip
  • Parallax Carousel
  • Particle Image
  • Particle Morph
  • Passage GalleryNew
  • Pixel Reveal
  • Pixel Sculpt
  • Pixelate Hover
  • Pond ImageNew
  • Portal
  • Prism CarouselNew
  • Rotating Cards
  • Scroll BendNew
  • Scroll Portal
  • Shader Card
  • Shader Reveal
  • Spin ShutterNew
  • Star Burst
  • Tumble Carousel
  • Twisting Gallery
  • Warped Card
Cursor Effects21
  • Arc CursorNew
  • Ascii Cursor
  • Celebration CursorNew
  • Chroma HaloNew
  • Cursor Wave
  • Custom Cursor
  • Dither Cursor
  • Drafting CursorNew
  • Glass Cursor
  • Glyph StreamNew
  • Grid Rise
  • Gyroscope CursorNew
  • Liquid Ascii
  • Parallax Pills
  • Pigment TrailNew
  • Pixel Magnet
  • Ribbon TrailNew
  • Smooth Cursor
  • Snapshot TrailNew
  • Stardust CursorNew
  • User Cursor
UI & Cards28
  • Animated List
  • Card Spread
  • Center Flow
  • Chroma Card
  • Circle Gallery
  • Circles
  • Click Stack
  • Comparison Slider
  • Credit Card
  • Draggable Grid
  • Frame Scrub
  • Gradient Carousel
  • Hover Preview
  • Liquid Swap
  • Loupe ImageNew
  • Magic Transform
  • Modal Cards
  • Orbit ReelNew
  • Parallax Cards
  • Preloader
  • Reel Gallery
  • Scroll Mask
  • Scroll Stack
  • Simple Graph
  • Skewed Carousel
  • Tile Reveal
  • Tilted Tiles
  • Tumble WallNew
  1. Docs
  2. Components
  3. Text
  4. Smoke Type
PreviousSignal TypeTextNextSpeeding TextText

Animated components, blocks, and templates for React. Pay once, ship stunning pages forever.

pro@reactbits.dev

Site

HomeBuilder (Beta)PricingTestimonialsFAQsRoadmapChangelogFree Components

Docs

IntroductionInstallationMCP ServerComponentsBlocksTemplates

Resources

AboutUse casesComparisonsAlternativesFor AI agents

Legal & Account

LoginAffiliateLicensePrivacyContact

© 2026 pro.reactbits.dev. All rights reserved.

Smoke Type

A headline that condenses out of drifting smoke, letter by letter

smoke-type-tw

Customize

Text
Smoke
Font Size
84px
Duration
0.90s
Stagger
0.11s
Rise
1.00em
Turbulence
1.00
Softness
1.00
Density
1.00
Speed
1.00

Props

26
NameTypeDefaultDescription
textstring"Out of thin air"The headline. It stays real, selectable text; the smoke is drawn behind it.
as"span" | "div" | "p" | "h1" | "h2" | "h3" | "h4" | "h5" | "h6""span"Element to render.
fontSizenumber | string"clamp(2.75rem, 8vw, 6.5rem)"Font size. Numbers are pixels; strings accept any CSS length.
fontWeightnumber600Font weight. The font family is inherited from the page.
letterSpacingstring"-0.035em"Letter spacing as a CSS length.
lineHeightnumber1.1Line height for wrapped headlines. Each line condenses in turn.
align"left" | "center" | "right""center"Text alignment.
colorstringinheritedColour of the finished letters. Leave unset to inherit from the page.
smokeColorstring"#B19EEF"Colour of the smoke. Letters shift from this colour to their own as they settle.
trigger"view" | "mount" | "manual""view"When the first reveal plays: when the headline scrolls into view, as soon as it mounts, or only when visible becomes true.
visiblebooleantrueSet to false to dissolve the headline into rising smoke, and back to true to condense it again.
direction"left" | "right" | "center" | "edges" | "random""left"Order the letters condense in.
delaynumber0.15Seconds before the reveal starts.
durationnumber0.9Seconds each letter takes to condense.
staggernumber0.11Seconds between one letter and the next.
risenumber1How far the smoke drifts up into place, in em.
turbulencenumber1How much the smoke swirls on its way, from 0 (straight) to 3.
softnessnumber1How diffuse the smoke is before it condenses.
densitynumber1Opacity of the smoke, from 0 to 3.
speednumber1Time scale for the whole effect.
replayOnHoverbooleanfalseReplay the reveal when the pointer enters, sweeping in from the side it came from.
qualitynumber1Resolution scale for the smoke, from 0.25 to 1.
onComplete() => void—Called when a reveal finishes.
ref{ replay, condense, dissolve }—Play the reveal again, or condense and dissolve the headline from code.
classNamestring—Classes for the root element.
styleCSSProperties—Inline styles for the root element.
textstring

The headline. It stays real, selectable text; the smoke is drawn behind it.

Default"Out of thin air"
as"span" | "div" | "p" | "h1" | "h2" | "h3" | "h4" | "h5" | "h6"

Element to render.

Default"span"
fontSizenumber | string

Font size. Numbers are pixels; strings accept any CSS length.

Default"clamp(2.75rem, 8vw, 6.5rem)"
fontWeightnumber

Font weight. The font family is inherited from the page.

Default600
letterSpacingstring

Letter spacing as a CSS length.

Default"-0.035em"
lineHeightnumber

Line height for wrapped headlines. Each line condenses in turn.

Default1.1
align"left" | "center" | "right"

Text alignment.

Default"center"
colorstring

Colour of the finished letters. Leave unset to inherit from the page.

Defaultinherited
smokeColorstring

Colour of the smoke. Letters shift from this colour to their own as they settle.

Default"#B19EEF"
trigger"view" | "mount" | "manual"

When the first reveal plays: when the headline scrolls into view, as soon as it mounts, or only when visible becomes true.

Default"view"
visibleboolean

Set to false to dissolve the headline into rising smoke, and back to true to condense it again.

Defaulttrue
direction"left" | "right" | "center" | "edges" | "random"

Order the letters condense in.

Default"left"
delaynumber

Seconds before the reveal starts.

Default0.15
durationnumber

Seconds each letter takes to condense.

Default0.9
staggernumber

Seconds between one letter and the next.

Default0.11
risenumber

How far the smoke drifts up into place, in em.

Default1
turbulencenumber

How much the smoke swirls on its way, from 0 (straight) to 3.

Default1
softnessnumber

How diffuse the smoke is before it condenses.

Default1
densitynumber

Opacity of the smoke, from 0 to 3.

Default1
speednumber

Time scale for the whole effect.

Default1
replayOnHoverboolean

Replay the reveal when the pointer enters, sweeping in from the side it came from.

Defaultfalse
qualitynumber

Resolution scale for the smoke, from 0.25 to 1.

Default1
onComplete() => void

Called when a reveal finishes.

Default—
ref{ replay, condense, dissolve }

Play the reveal again, or condense and dissolve the headline from code.

Default—
classNamestring

Classes for the root element.

Default—
styleCSSProperties

Inline styles for the root element.

Default—