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Flame Paths

Glowing flame tongues that gust and flare up

flame-paths-tw
pro.reactbits.dev
ComponentsBlocksTemplatesPricing
Get Pro

Light a fire under your launch

Premium animated components and blocks, crafted to make your next launch feel alive.

Get startedBrowse library
9:41

Light a fire under your launch

Premium animated components and blocks, crafted to make your next launch feel alive.

Get startedBrowse library

Light a fire under your launch

Premium animated components and blocks, crafted to make your next launch feel alive.

Get startedLearn more

Customize

Left Color
Right Color
Background
Speed
0.40
Length
1.00
Brightness
1.00
Glow
1.00
Core
1.00
Flicker
0.50
Wave Amplitude
10.0
Wave Frequency
0.60
Inner Frequency
2.5
Center Shift
1.00
Horizontal Pull
1.00
Plus Power
30
Minus Power
10
Gust
1.00
Flare
1.00
Opacity
1.00

Props

29
NameTypeDefaultDescription
colors[string, string]["#6600FF", "#FF0000"]Flame colours from the left of the row to the right, blended in OKLCh.
backgroundColorstring"#000000"Canvas background. Light colours switch to ink flames. Use transparent to sit on the page; light pages are detected automatically.
origin"top" | "bottom""top"Where the flames are rooted: hanging from the top edge or rising from the bottom.
speednumber0.4Speed of the flame motion.
lengthnumber1How far the flames reach from their root.
brightnessnumber1Overall light output.
glownumber1Soft bloom around the brightest parts of the flames.
corenumber1Strength of the white-hot core at the hottest point of each flame.
flickernumber0.5How much each tongue breathes and sways on its own.
centerShiftnumber1Moves the calm centre of the row. Other values sweep the flames into arcs.
waveAmplitudenumber10Density of the tongues. Higher values give more, thinner flames.
waveFrequencynumber0.6Waviness along each flame. High values give S-shaped tongues.
innerFrequencynumber2.5Frequency of the inner wave that splits the row into tongues.
horizontalPullnumber1Pulls the middle of the row out of step with the edges.
plusPowernumber30Sharpness of the flames along their length.
minusPowernumber10Sharpness of the flames across their width.
interactivebooleantrueMoving the pointer fans the flames like a gust. Clicking makes them flare up; flare-ups stack.
gustStrengthnumber1How strongly pointer movement fans the flames.
flareStrengthnumber1Strength of each click flare-up.
opacitynumber1Opacity of the whole canvas.
introbooleantrueGrows the flames in from their root when the component appears.
pausedbooleanfalseStops the motion. Reduced-motion users always get a still frame.
dprnumber2Maximum device pixel ratio for the canvas.
widthstring | number"100%"Width of the component.
heightstring | number"100%"Height of the component.
childrenReactNode-Content rendered above the flames.
ref{ flare, replay }-flare(strength?, x?) fires a flare-up from code. replay() restarts the intro.
classNamestring-Classes for the root element.
styleCSSProperties-Inline styles for the root.
colors[string, string]

Flame colours from the left of the row to the right, blended in OKLCh.

Default["#6600FF", "#FF0000"]
backgroundColorstring

Canvas background. Light colours switch to ink flames. Use transparent to sit on the page; light pages are detected automatically.

Default"#000000"
origin"top" | "bottom"

Where the flames are rooted: hanging from the top edge or rising from the bottom.

Default"top"
speednumber

Speed of the flame motion.

Default0.4
lengthnumber

How far the flames reach from their root.

Default1
brightnessnumber

Overall light output.

Default1
glownumber

Soft bloom around the brightest parts of the flames.

Default1
corenumber

Strength of the white-hot core at the hottest point of each flame.

Default1
flickernumber

How much each tongue breathes and sways on its own.

Default0.5
centerShiftnumber

Moves the calm centre of the row. Other values sweep the flames into arcs.

Default1
waveAmplitudenumber

Density of the tongues. Higher values give more, thinner flames.

Default10
waveFrequencynumber

Waviness along each flame. High values give S-shaped tongues.

Default0.6
innerFrequencynumber

Frequency of the inner wave that splits the row into tongues.

Default2.5
horizontalPullnumber

Pulls the middle of the row out of step with the edges.

Default1
plusPowernumber

Sharpness of the flames along their length.

Default30
minusPowernumber

Sharpness of the flames across their width.

Default10
interactiveboolean

Moving the pointer fans the flames like a gust. Clicking makes them flare up; flare-ups stack.

Defaulttrue
gustStrengthnumber

How strongly pointer movement fans the flames.

Default1
flareStrengthnumber

Strength of each click flare-up.

Default1
opacitynumber

Opacity of the whole canvas.

Default1
introboolean

Grows the flames in from their root when the component appears.

Defaulttrue
pausedboolean

Stops the motion. Reduced-motion users always get a still frame.

Defaultfalse
dprnumber

Maximum device pixel ratio for the canvas.

Default2
widthstring | number

Width of the component.

Default"100%"
heightstring | number

Height of the component.

Default"100%"
childrenReactNode

Content rendered above the flames.

Default-
ref{ flare, replay }

flare(strength?, x?) fires a flare-up from code. replay() restarts the intro.

Default-
classNamestring

Classes for the root element.

Default-
styleCSSProperties

Inline styles for the root.

Default-