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Blurred Rays

Soft vertical beams of light that flicker through the spectrum

blurred-rays-tw
pro.reactbits.dev
ComponentsBlocksTemplatesPricing
Get Pro

The full spectrum of light

Premium animated components and blocks, crafted to make your next launch feel alive.

Get startedBrowse library
9:41

The full spectrum of light

Premium animated components and blocks, crafted to make your next launch feel alive.

Get startedBrowse library

The full spectrum of light

Premium animated components and blocks, crafted to make your next launch feel alive.

Get startedLearn more

Customize

Color A
Color B
Background
Ray Count
25
Ray Spacing
0.27
Ray Thickness
0.35
Edge Softness
0.65
Width Pulse
0.10
Width Base
0.30
Speed
0.50
Flicker Rate
1.00
Horizontal Scale
4.6
Vertical Offset
-0.50
Origin X
0.00
Red Shift
1.00
Green Shift
1.00
Blue Shift
1.00
Top Fade
1.30
Bottom Fade
0.95
Side Fade
3.0
Depth
1.00
Bloom
4.0
Brightness
2.00
Parallax
1.00
Wave Strength
1.00

Props

36
NameTypeDefaultDescription
colors[string, string]undefinedTwo colours for the beams, blended in OKLCh. Leave it unset for the classic spectrum, where the light drifts through every hue.
backgroundColorstring"transparent"Fill behind the beams. Transparent shows the page. On a light background the beams are drawn as ink.
rayCountnumber25Number of beams, from 1 to 128.
raySpacingnumber0.27Gap between neighbouring beams.
rayThicknessnumber0.35Width of the bright body of each beam.
edgeSoftnessnumber0.65Width of the soft falloff around each beam.
widthPulsenumber0.1How much each beam slowly swells and narrows.
widthBasenumber0.3Base width scale for every beam.
speednumber0.5Overall speed of the animation.
flickerRatenumber1How fast the beams flicker. Fast settings are smoothed so they never strobe.
horizontalScalenumber4.6Horizontal zoom. Higher values pack the beams closer.
verticalOffsetnumber-0.5Moves the field of light up or down.
originXnumber0Moves the whole row of beams sideways.
colorShiftRnumber1How strongly red drops out of the light over time. Also shapes the flicker.
colorShiftGnumber1How strongly green drops out of the light over time.
colorShiftBnumber1How strongly blue drops out of the light over time.
vignetteTopnumber1.3Length of the fade at the top of the beams.
vignetteBottomnumber0.95Length of the fade at the bottom of the beams.
vignetteLeftnumber3Reach of the fade on the left side.
vignetteRightnumber3Reach of the fade on the right side.
depthnumber1Spreads the beams over three depth layers. Far beams are softer and dimmer. 0 keeps them flat.
bloomnumber4Soft glow around the brightest light.
brightnessnumber2Overall exposure of the light.
opacitynumber1Opacity of the beams.
parallaxnumber1How far the depth layers slide with the pointer. Near beams move more than far ones.
waveStrengthnumber1Strength of the brightness wave a click sends across the beams.
interactivebooleantrueHover to shift the depth layers. Click to send a wave of light outward from that point. Waves stack.
introbooleantrueThe beams fade up one by one when the component mounts.
pausedbooleanfalseStops the flicker. Reduced-motion users get a still frame.
dprnumber2Maximum device pixel ratio for the canvas.
widthstring | number"100%"Width of the root element.
heightstring | number"100%"Height of the root element.
ref{ wave, replay }-wave(x?, strength?) sends a wave from a 0 to 1 position. replay() restarts the intro.
childrenReactNode-Content rendered above the light.
classNamestring-Classes for the root element.
styleCSSProperties-Inline styles for the root element.
colors[string, string]

Two colours for the beams, blended in OKLCh. Leave it unset for the classic spectrum, where the light drifts through every hue.

Defaultundefined
backgroundColorstring

Fill behind the beams. Transparent shows the page. On a light background the beams are drawn as ink.

Default"transparent"
rayCountnumber

Number of beams, from 1 to 128.

Default25
raySpacingnumber

Gap between neighbouring beams.

Default0.27
rayThicknessnumber

Width of the bright body of each beam.

Default0.35
edgeSoftnessnumber

Width of the soft falloff around each beam.

Default0.65
widthPulsenumber

How much each beam slowly swells and narrows.

Default0.1
widthBasenumber

Base width scale for every beam.

Default0.3
speednumber

Overall speed of the animation.

Default0.5
flickerRatenumber

How fast the beams flicker. Fast settings are smoothed so they never strobe.

Default1
horizontalScalenumber

Horizontal zoom. Higher values pack the beams closer.

Default4.6
verticalOffsetnumber

Moves the field of light up or down.

Default-0.5
originXnumber

Moves the whole row of beams sideways.

Default0
colorShiftRnumber

How strongly red drops out of the light over time. Also shapes the flicker.

Default1
colorShiftGnumber

How strongly green drops out of the light over time.

Default1
colorShiftBnumber

How strongly blue drops out of the light over time.

Default1
vignetteTopnumber

Length of the fade at the top of the beams.

Default1.3
vignetteBottomnumber

Length of the fade at the bottom of the beams.

Default0.95
vignetteLeftnumber

Reach of the fade on the left side.

Default3
vignetteRightnumber

Reach of the fade on the right side.

Default3
depthnumber

Spreads the beams over three depth layers. Far beams are softer and dimmer. 0 keeps them flat.

Default1
bloomnumber

Soft glow around the brightest light.

Default4
brightnessnumber

Overall exposure of the light.

Default2
opacitynumber

Opacity of the beams.

Default1
parallaxnumber

How far the depth layers slide with the pointer. Near beams move more than far ones.

Default1
waveStrengthnumber

Strength of the brightness wave a click sends across the beams.

Default1
interactiveboolean

Hover to shift the depth layers. Click to send a wave of light outward from that point. Waves stack.

Defaulttrue
introboolean

The beams fade up one by one when the component mounts.

Defaulttrue
pausedboolean

Stops the flicker. Reduced-motion users get a still frame.

Defaultfalse
dprnumber

Maximum device pixel ratio for the canvas.

Default2
widthstring | number

Width of the root element.

Default"100%"
heightstring | number

Height of the root element.

Default"100%"
ref{ wave, replay }

wave(x?, strength?) sends a wave from a 0 to 1 position. replay() restarts the intro.

Default-
childrenReactNode

Content rendered above the light.

Default-
classNamestring

Classes for the root element.

Default-
styleCSSProperties

Inline styles for the root element.

Default-