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Halftone Vortex

A spiraling vortex of halftone dots

halftone-vortex-tw
pro.reactbits.dev
ComponentsBlocksTemplatesPricing
Get Pro

Print-inspired, screen-perfected

Premium animated components and blocks, crafted to make your next launch feel alive.

Get startedBrowse library
9:41

Print-inspired, screen-perfected

Premium animated components and blocks, crafted to make your next launch feel alive.

Get startedBrowse library

Print-inspired, screen-perfected

Premium animated components and blocks, crafted to make your next launch feel alive.

Get startedLearn more

Customize

Eye Color
Rim Color
Background
Speed
0.40
Zoom
2.50
Dot Density
0.00020
Threshold
0.50
Spiral
0.20
Radial Wave
0.10
Angular Wave
0.40
Pattern Depth
0.75
Field Offset
-0.60
Depth
0.60
Glow
0.50
Softness
0.00
Offset X
0.00
Offset Y
0.00
Opacity
1.00
Hover Speed
1.60
Pulse Strength
1.00

Props

32
NameTypeDefaultDescription
colors[string, string]["#5227FF", "#FF9FFC"]Ink colours from the eye to the rim, blended in OKLCh.
colorstring"transparent"Colour around the dots. Transparent shows the page. On light colours the ink turns deeper.
speednumber0.4Spin speed of the vortex.
zoomnumber2.5Scale of the field. Higher values zoom out.
dotDensitynumber0.0002Density of the halftone grid. Higher values give smaller dots.
gridScalenumber150Second multiplier on the halftone grid.
thresholdnumber0.5Ink cutoff. Higher values print more ink.
spiralStrengthnumber0.2How strongly the arms twist.
radialWavenumber0.1Ripples travelling toward the eye.
angularWavenumber0.4Fine ripples around the arms.
patternDepthnumber0.75Depth of the main spiral arms.
fieldOffsetnumber-0.6Size of the vortex. Lower values make it larger.
depthnumber0.6Dots shrink and darken toward the eye.
glownumber0.5Soft light around the brightest arms.
softnessnumber0Softens the dot edges.
monochromebooleantrueOne ink. Off prints three offset colour plates.
offsetXnumber0Horizontal position of the eye, from -1 to 1.
offsetYnumber0Vertical position of the eye, from -1 to 1.
opacitynumber1Overall opacity.
interactivebooleantrueClick to send a pulse down the vortex. Pulses stack. Hover quickens the spin.
hoverSpeednumber1.6Spin multiplier while the pointer is over the vortex.
pulseStrengthnumber1How far a click pulse swells the dots.
dampeningnumber0.301Smoothing time of the hover speed change, in seconds.
introbooleantrueThe vortex develops from the eye and spins up from still.
pausedbooleanfalseStops the motion. Reduced motion users get a still frame.
dprnumber2Maximum device pixel ratio for the canvas.
widthstring | number"100%"Width of the root element.
heightstring | number"100%"Height of the root element.
ref{ pulse, replay }-pulse(x?, y?, strength?) sends a pulse from a point in 0 to 1 coordinates. replay() restarts the intro.
childrenReactNode-Content rendered above the effect.
classNamestring-Classes for the root element.
styleCSSProperties-Inline styles for the root element.
colors[string, string]

Ink colours from the eye to the rim, blended in OKLCh.

Default["#5227FF", "#FF9FFC"]
colorstring

Colour around the dots. Transparent shows the page. On light colours the ink turns deeper.

Default"transparent"
speednumber

Spin speed of the vortex.

Default0.4
zoomnumber

Scale of the field. Higher values zoom out.

Default2.5
dotDensitynumber

Density of the halftone grid. Higher values give smaller dots.

Default0.0002
gridScalenumber

Second multiplier on the halftone grid.

Default150
thresholdnumber

Ink cutoff. Higher values print more ink.

Default0.5
spiralStrengthnumber

How strongly the arms twist.

Default0.2
radialWavenumber

Ripples travelling toward the eye.

Default0.1
angularWavenumber

Fine ripples around the arms.

Default0.4
patternDepthnumber

Depth of the main spiral arms.

Default0.75
fieldOffsetnumber

Size of the vortex. Lower values make it larger.

Default-0.6
depthnumber

Dots shrink and darken toward the eye.

Default0.6
glownumber

Soft light around the brightest arms.

Default0.5
softnessnumber

Softens the dot edges.

Default0
monochromeboolean

One ink. Off prints three offset colour plates.

Defaulttrue
offsetXnumber

Horizontal position of the eye, from -1 to 1.

Default0
offsetYnumber

Vertical position of the eye, from -1 to 1.

Default0
opacitynumber

Overall opacity.

Default1
interactiveboolean

Click to send a pulse down the vortex. Pulses stack. Hover quickens the spin.

Defaulttrue
hoverSpeednumber

Spin multiplier while the pointer is over the vortex.

Default1.6
pulseStrengthnumber

How far a click pulse swells the dots.

Default1
dampeningnumber

Smoothing time of the hover speed change, in seconds.

Default0.301
introboolean

The vortex develops from the eye and spins up from still.

Defaulttrue
pausedboolean

Stops the motion. Reduced motion users get a still frame.

Defaultfalse
dprnumber

Maximum device pixel ratio for the canvas.

Default2
widthstring | number

Width of the root element.

Default"100%"
heightstring | number

Height of the root element.

Default"100%"
ref{ pulse, replay }

pulse(x?, y?, strength?) sends a pulse from a point in 0 to 1 coordinates. replay() restarts the intro.

Default-
childrenReactNode

Content rendered above the effect.

Default-
classNamestring

Classes for the root element.

Default-
styleCSSProperties

Inline styles for the root element.

Default-