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  4. Shader Card

Animated components, blocks, and templates for React. Pay once, ship stunning pages forever.

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Shader Card

A content card with a luminous flame rising behind it

shader-card-tw

Shader Card

A stunning card component with an animated shader effect

60fps constantly
Fully customizable
Lightweight & performant
Responsive everywhere

Customize

Flame Color
Highlight Color
Width
320px
Height
400px
Speed
0.50
Position Y
0.00
Scale
4.0
Branch Intensity
2.00
Vertical Extent
1.50
Horizontal Extent
1.50
Effect Radius
0.90
Effect Boost
0.50
Noise Scale
1.50
Width Factor
1.50
Wave Amount
0.15
Edge Min
0.000
Edge Max
1.00
Falloff Power
2.0
Contours
1.00
Flash
0.60
Blur
4.0px
Intensity
1.00
Bloom
0.80
Grain
0.25
Fade
0.60
Opacity
1.00
Tilt
8.0°
Parallax
1.00
Hover Rise
1.00

Props

41
NameTypeDefaultDescription
widthnumber | string400Width of the card. Numbers are pixels.
heightnumber | string500Height of the card. Numbers are pixels.
borderRadiusstring"12px"Corner radius of the card.
colorstring"#5227FF"Colour of the flame.
highlightColorstring—Colour of the luminous edges and contour lines. Defaults to a lighter, warmer tone of the flame colour.
backgroundColorstring—Card fill. Defaults to the theme's card colour.
speednumber0.5Speed of the flame.
positionYnumber0Vertical position of the flame. Higher values raise it.
scalenumber4Zoom of the flame.
effectRadiusnumber0.9Size of the flame's core.
effectBoostnumber0.5How full the flame burns.
edgeMinnumber0Edge threshold at the base of the flame.
edgeMaxnumber1Edge threshold at the tip of the flame.
falloffPowernumber2How quickly the flame fades toward its edges.
noiseScalenumber1.5Size of the flickering detail.
widthFactornumber1.5Width of the flame.
waveAmountnumber0.15How much the flame sways.
branchIntensitynumber2How much the flame splits into tongues.
verticalExtentnumber1.5Vertical stretch of the flame.
horizontalExtentnumber1.5Horizontal stretch of the flame.
contoursnumber1Strength of the fine contour lines inside the flame.
flashnumber0.6Strength of the periodic bright pulse.
blurnumber4Soft focus on the flame, in pixels.
intensitynumber1Brightness of the flame.
bloomnumber0.8Glow that spills from the brightest edges.
grainnumber0.25Fine film grain inside the flame.
fadenumber0.6How far below the top the flame fades out, keeping the content readable.
opacitynumber1Opacity of the flame.
interactivebooleantrueHover tilts the card toward the pointer and stokes the flame.
tiltStrengthnumber8Maximum tilt in degrees.
parallaxnumber1Depth between the flame and the content while tilting.
hoverRisenumber1How much the flame rises, brightens and quickens on hover.
introbooleantrueThe flame rises into the card when it appears.
autoPlaybooleantrueAnimate the flame.
pausedbooleanfalseFreeze the flame. Reduced-motion users get a still flame.
dprnumber2Maximum device pixel ratio for the canvas.
fragmentShaderstring—Custom GLSL fragment shader that replaces the flame.
ref{ replay }—replay() plays the rising intro again.
childrenReactNode—Content shown on top of the flame.
classNamestring""Classes for the card.
styleCSSProperties—Inline styles for the card.
widthnumber | string

Width of the card. Numbers are pixels.

Default400
heightnumber | string

Height of the card. Numbers are pixels.

Default500
borderRadiusstring

Corner radius of the card.

Default"12px"
colorstring

Colour of the flame.

Default"#5227FF"
highlightColorstring

Colour of the luminous edges and contour lines. Defaults to a lighter, warmer tone of the flame colour.

Default—
backgroundColorstring

Card fill. Defaults to the theme's card colour.

Default—
speednumber

Speed of the flame.

Default0.5
positionYnumber

Vertical position of the flame. Higher values raise it.

Default0
scalenumber

Zoom of the flame.

Default4
effectRadiusnumber

Size of the flame's core.

Default0.9
effectBoostnumber

How full the flame burns.

Default0.5
edgeMinnumber

Edge threshold at the base of the flame.

Default0
edgeMaxnumber

Edge threshold at the tip of the flame.

Default1
falloffPowernumber

How quickly the flame fades toward its edges.

Default2
noiseScalenumber

Size of the flickering detail.

Default1.5
widthFactornumber

Width of the flame.

Default1.5
waveAmountnumber

How much the flame sways.

Default0.15
branchIntensitynumber

How much the flame splits into tongues.

Default2
verticalExtentnumber

Vertical stretch of the flame.

Default1.5
horizontalExtentnumber

Horizontal stretch of the flame.

Default1.5
contoursnumber

Strength of the fine contour lines inside the flame.

Default1
flashnumber

Strength of the periodic bright pulse.

Default0.6
blurnumber

Soft focus on the flame, in pixels.

Default4
intensitynumber

Brightness of the flame.

Default1
bloomnumber

Glow that spills from the brightest edges.

Default0.8
grainnumber

Fine film grain inside the flame.

Default0.25
fadenumber

How far below the top the flame fades out, keeping the content readable.

Default0.6
opacitynumber

Opacity of the flame.

Default1
interactiveboolean

Hover tilts the card toward the pointer and stokes the flame.

Defaulttrue
tiltStrengthnumber

Maximum tilt in degrees.

Default8
parallaxnumber

Depth between the flame and the content while tilting.

Default1
hoverRisenumber

How much the flame rises, brightens and quickens on hover.

Default1
introboolean

The flame rises into the card when it appears.

Defaulttrue
autoPlayboolean

Animate the flame.

Defaulttrue
pausedboolean

Freeze the flame. Reduced-motion users get a still flame.

Defaultfalse
dprnumber

Maximum device pixel ratio for the canvas.

Default2
fragmentShaderstring

Custom GLSL fragment shader that replaces the flame.

Default—
ref{ replay }

replay() plays the rising intro again.

Default—
childrenReactNode

Content shown on top of the flame.

Default—
classNamestring

Classes for the card.

Default""
styleCSSProperties

Inline styles for the card.

Default—