Neural Flash

A storm of glowing filaments folding through a feedback field like a thought firing

Customize

Speed
0.60
Iterations
12
Scale
1.00
Radius
0.90
Edge Softness
1.00
Intensity
1.10
Contrast
2.00
Flicker
0.60
Complexity
1.00
Turbulence
2.00
Twist
0.00
Density
1.50
Color
Hot Color
Background
Opacity
1.00
Cursor Strength
0.50

Props

22
speednumber

Playback rate of the storm.

Default0.6
iterationsnumber

Feedback passes per pixel, 2 to 24. More passes add finer filaments at a GPU cost.

Default12
scalenumber

Zoom of the field; larger values pull the storm closer.

Default1
radiusnumber

Radius of the visible orb as a fraction of the panel height.

Default0.9
edgeSoftnessnumber

Width of the orb's fade-out as a fraction of its radius.

Default1
intensitynumber

Overall glow intensity.

Default1.1
contrastnumber

How readily filaments bloom to the hot colour.

Default2
flickernumber

Amplitude of the slow breathing pulse, 0 to 1.

Default0.6
complexitynumber

Growth of detail across passes; higher packs tighter lattices.

Default1
turbulencenumber

Strength of the non-linear feedback that tangles filaments.

Default2
twistnumber

Extra rotation folded in between passes; 0 keeps the classic shear.

Default0
densitynumber

Spread of the filament lattice.

Default1.5
colorstring

Colour of the glow body.

Default"#475eff"
hotColorstring

Colour the brightest filaments bloom towards.

Default"#ffffff"
backgroundColorstring

Panel backdrop, or "transparent".

Default"#000000"
opacitynumber

Master opacity of the effect.

Default1
cursorInteractionboolean

Let the orb drift towards the pointer and bend around it.

Defaulttrue
cursorStrengthnumber

How far the orb follows the pointer, and how much it bends.

Default0.5
pausedboolean

Freeze the animation.

Defaultfalse
dprnumber

Upper device pixel ratio bound.

Default1.25
classNamestring

Extra classes for the root element.

Default—
childrenReactNode

Content layered above the effect.

Default—